Before actually just jumping into the game, I need to sit down and think all the things I need to do. At the moment I already have the idea of the game, it is going to be a place where you need to build toys (I am thinking of using the company Bear).
I can make this a time challenged game, were you only have a few amount of seconds to actually complete the toy. When the timer is done, the toy will be shipped out to a kid.
Right now I'm thinking of Taco Joe, one of the best online games ever! (not really, but it brings back great memories). In that game you where a taco maker employer. you would have to put all the ingredients and send it to a costumer.
at the end of each stage you needed to have a certain percentage of good tacos in order to move on. And that is what I'm thinking for the game, lets say that during the first stage you get 10 toys and you need to complete at least 7.
And as you move through stages the timer for the toys gets lower (so you need to complete the toys quicker) and the amount of toys you can get wrong decreses. If you fail to complete the challenge you get one strike, after 3 strikes, you lose the game.
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