12 Hours in!

After 12 hours the game is looking pretty good, well.. there is no game yet, but we have been able to develop all the gameplay elements on several spike solutions, right now what we are missing is basically integrating them and start playing the game!

Unfortunately at the moment the group is taking a small 4 hour sleep break in order to regain some energy.

Since the last post I researched several topics and developed spike solutions for them, I was able to learn about creating menus ( this gave me a pretty annoying crash!!) also about playing animations after certain events, and creating winning conditions.

Here is what our main menu looks like for now:




Apart from what I mentioned already, we have also researched on playing sounds, scrolling backgrounds, moving cameras, collision detections, HUD elements and a whole bunch of animations!!

The project is looking pretty good right now!

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