
Here is a video of how I easy it is to use the program...
After seeing the program working, I realized that there are several things I want to be able to store on this arrays:
1)Heights
2) Colors
3)Collide-able sectors
4) objects that can be around the track....

In the image above you can see that there are several R's and B's, this could be for example a boost and a hole, so by using the same letter(color) around the track, I can tell the game to place a particular object at that coordinate.
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